Session Zero

Having just run a “session zero” for players, it was an interesting experience. It was more than simply a session zero, it was a “zero point zero” – not just creating characters for a campaign, but laying out what I wanted this campaign to be about, how I’d like it to go. The game I’m aiming for is a “West Marches” type of game, about which a lot has been written in many other places.

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