The rangers found an enclave of zombies which they were not able take care of the problem, which we are then asked to look in on the problem. Now Sarge, Dume’, Enous and I are off to solve the problem. We found a necromancer who created the zombies and was making a simulacrum. Oh, the zombies can recover from just damage, so head shot (crit hit) or radiant holy damage is needed. We were not able to finish the necromancer. The next day I was at Mrs. Tumblefoot’s home and she said she was worried that there were flashes of blue light coming from the woods. I assembled the group and we meet Fingers at the woods and again it asked us to help on another threat and describes the necromancer, and zombie zook. We tracked them down and to a small cave, where the necromancer would walk to a stream of water and back to the cave. We ambushed him and finished him quickly. “Shape the battlefield to your advantage” Salmar would say. We finished the zombie zook and returned the body to the rangers, no more necromancer. I picked up a talisman that will help protect me from disease.